Templar jordan mechner biography



Templar jordan mechner biography

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    Jordan Mechner

    American video game designer (born 1964)

    Jordan Mechner (born June 4, 1964)[3] is an American video game designer, author, screenwriter, filmmaker, and former video game programmer.[4] A major figure in the development of cinematic video games[5] and a pioneer in video game animation,[6] he began his career designing and programming the bestselling 1984 martial arts game Karateka for the Apple II while a student at Yale University.

    He followed it with the platform game Prince of Persia five years later; it was widely ported and became a hit. Both games used rotoscoping, where actors shot on film by Mechner were drawn over to create in-game animation.

    Prince of Persia has become the basis for a long-running franchise, including a 2010 live-action film released by Walt Disney Pictures and an ongoing series of video games published by Ubisoft.

    Mechner is the recipient of many accolades, including the 2017 GDC Pioneer